Archeology of the Futures: Part 2

Project Brief

*Check out my Previous Project (Archeology of the Futures: Part 1)

Over the next week, work on finishing your object, finish its form and create and add the necessary materials. After that work on building the scene around the object. The scene should reflect general context: where it would be found, how it could be used and by whom, other possible auxiliary components. You can look at some of the HDRi repositories to see if you find a compatible HDRi environment, or you can find or create a regular image to serve as a backdrop.

Add lights to your scene and create an appropriate lighting, and add a camera. Render your scene as an image and add to your documentation along with the description of the creative process.

Solarpunk Society

For this project, I've decided to explore a future scenario known as Solarpunk, where nature takes precedence over human activities and society experiences improvement (Nature over Human & Society Improves).

In a Solarpunk society, people and nature work together happily. Everyone cares about the environment and uses clean energy like solar power. In this future, solidarity and environmental preservation are prioritized, leading to a society where collective well-being and ecological sustainability go hand in hand. Cities are full of green parks, and we love spending time outside. People help protect nature, so we can all live in harmony with it. Renewable energy sources power cities, sustainable living practices are widespread, and conservation efforts have led to the regeneration of damaged ecosystems.

This future envisions a ✨utopian✨ society where technology, nature, and community coexist in harmony, fostering creativity, community, and well-being.

Finished Form


Materials

Mood Board

Building the Scene

Final Design


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Build a 3D interactive experience

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Archeology of the Futures: Part 1